A downloadable game

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Note: this is an unfinished project and I am no longer working on it. It's using a sort-of custom engine built on raylib, so there are a bunch of issues I already know about

Dungeon of Quake is a retro shooter, heavily inspired by games like Quake and Doom. 

This game is fully open-source, so feel free to contribute. Github link: https://github.com/jakubtomsu/dungeon-of-quake

DoQ comes with a custom map editor called dqmake

StatusOn hold
Rating
Rated 3.0 out of 5 stars
(1 total ratings)
Authorjakubtomsu
GenreAction
TagsFPS, fps-platformer, movement, Parkour, quake, Retro

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Click download now to get access to the following files:

dungeon-of-quake-0.1-alpha-win64.zip 45 MB

Comments

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(+1)

good game

10/10 ign approved

Haha thank you

(+1)

You welcome

I tried it. Cool! I don't know many cool 3D projects on Raylib, I was very curious to see its capabilities.

Thanks! Yep Raylib isn’t too bad when it comes to 3D. The main issue was with animations, but I believe Raylib 4.5 fixed that.

I'm very curious about it (haven't tried Raylib yet), did you have to touch shaders at all or did you just import models and that was it? Especially for animated materials, I have no idea how that would work...

With raylib you don’t have to write any shaders. It’s very easy to just import some models/textures and get going. For this game I wrote a bunch of shaders because I needed some specific effects (the portal shader, fog, post processing, …). I don’t think raylib is very well suited for complicated 3d graphics with detailed materials, but for a simpler stylized game it’s amazing.

(+1)

Understood! Thanks jakubtomsu, you gave me a clear picture. Will follow your work for sure!